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Microsoft Windows
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Microsoft Windows


Microsoft Windows is a series of software operating systems and graphical user interfaces produced by Microsoft. Microsoft first introduced an operating environment named Windows in November 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces (GUIs).[1] Microsoft Windows came to dominate the world's personal computer market, overtaking Mac OS, which had been introduced previously. At the 2004 IDC Directions conference, it was stated that Windows had approximately 90% of the client operating system market.[2] The most recent client version of Windows is Windows Vista; the most recent server version is Windows Server 2008. Vista's successor, Windows 7 (currently a release candidate), is scheduled to be released on October 22, 2009.
he term Windows collectively describes any or all of several generations of
Microsoft operating system products. These products are generally categorized as follows:
Early versions
Main articles:
Windows 1.0, Windows 2.0, and Windows 2.1x
The history of Windows dates back to September 1981, when the project named "Interface Manager" was started. It was announced in November 1983 (after the
Apple Lisa, but before the Macintosh) under the name "Windows", but Windows 1.0 was not released until November 1985.[3] The shell of Windows 1.0 was a program known as the MS-DOS Executive. Other supplied programs are Calculator, Calendar, Cardfile, Clipboard viewer, Clock, Control Panel, Notepad, Paint, Reversi, Terminal, and Write. Windows 1.0 does not allow overlapping windows, due to Apple Computer owning this feature. Instead all windows are tiled. Only dialog boxes can appear over other windows.
Windows 2.0 was released in October 1987 and featured several improvements to the user interface and memory management.[3] Windows 2.0 allowed application windows to overlap each other and also introduced more sophisticated keyboard-shortcuts. It could also make use of expanded memory.
Windows 2.1 was released in two different flavors:
Windows/386 employed the 386 virtual 8086 mode to multitask several DOS programs, and the paged memory model to emulate expanded memory using available extended memory. Windows/286 (which, despite its name, would run on the 8086) still ran in real mode, but could make use of the high memory area.
The early versions of Windows were often thought of as simply graphical user interfaces, mostly because they ran on top of
MS-DOS and used it for file system services.[4] However, even the earliest 16-bit Windows versions already assumed many typical operating system functions; notably, having their own executable file format and providing their own device drivers (timer, graphics, printer, mouse, keyboard and sound) for applications. Unlike MS-DOS, Windows allowed users to execute multiple graphical applications at the same time, through cooperative multitasking. Windows implemented an elaborate, segment-based, software virtual memory scheme, which allowed it to run applications larger than available memory: code segments and resources were swapped in and thrown away when memory became scarce, and data segments moved in memory when a given application had relinquished processor control, typically waiting for user input.[citation needed]

Windows 3.0 (1990) and Windows 3.1 (1992) improved the design, mostly because of virtual memory and loadable virtual device drivers (VxDs) which allowed them to share arbitrary devices between multitasked DOS windows.[citation needed] Also, Windows applications could now run in protected mode (when Windows was running in Standard or 386 Enhanced Mode), which gave them access to several megabytes of memory and removed the obligation to participate in the software virtual memory scheme. They still ran inside the same address space, where the segmented memory provided a degree of protection, and multi-tasked cooperatively. For Windows 3.0, Microsoft also rewrote critical operations from C into assembly, making this release faster and less memory-hungry than its predecessors.[citation needed] With the introduction of the Windows for Workgroups 3.11, Windows was able to bypass DOS for file management operations using 32-bit file access.[citation needed]
Windows 95, 98, and Me
Main articles:
Windows 95, Windows 98, and Windows Me
Windows 95 was released in 1995, featuring a new user interface, supported long file names, could automatically detect and configure installed hardware (plug and play), natively ran 32-bit applications, and featured several technological improvements that increased its stability over Windows 3.1. Windows 95 uses pre-emptive multitasking and runs each 32-bit application in a separate address space. This makes it harder for a single buggy application to crash the whole system. It was still not a secure multi-user operating system like Windows NT as a strict separation between applications was not enforced by the kernel. The API was a subset of the Win32 API supported by Windows NT, notably lacking support for Unicode and functions related to security. Windows 95 was now bundled together with MS-DOS 7.0, however its role was mostly delegated to that of a boot loader.
There were several releases of Windows 95; the first in 1995, with Service Pack 1 following in December which included
Internet Explorer 2.0. Subsequent versions were only available with the purchase of a new computer and were called OEM Service Releases. OSR1 was equivalent to Windows 95 with SP1. OSR2 (also called Windows 95 B) included support for FAT32 and UDMA and shipped with Internet Explorer 3. OSR 2.1 included basic support for USB and OSR 2.5 (also called Windows 95C) shipped with Internet Explorer 4.0.
Microsoft's next release was
Windows 98 in 1998. Microsoft released a second version of Windows 98 in 1999, named Windows 98 Second Edition (often shortened to Windows 98 SE).
In 2000, Microsoft released
Windows Me (Me standing for Millennium Edition), which used the same core as Windows 98 but adopted some aspects of Windows 2000 and removed the "boot in DOS mode" option. It also added a new feature called System Restore, allowing the user to set the computer's settings back to an earlier date. Me is also the last DOS-based Windows release which does not include Microsoft Product Activation.
Windows NT family
Main article:
Windows NT
The NT family of Windows systems was fashioned and marketed for higher reliability business use, and was unencumbered by any Microsoft DOS patrimony. The first release was MS
Windows NT 3.1 (1993), numbered "3.1" to match the consumer Windows version, which was followed by NT 3.5 (1994), NT 3.51 (1995), NT 4.0 (1996), and Windows 2000 (2000). 2000 is the last NT-based Windows release which does not include Microsoft Product Activation. NT 4.0 was the first in this line to implement the "Windows 95" user interface (and the first to include Windows 95’s built-in 32-bit runtimes). Microsoft then moved to combine their consumer and business operating systems with Windows XP, coming in both home and professional versions (and later niche market versions for tablet PCs and media centers); they also diverged release schedules for server operating systems. Windows Server 2003, released a year and a half after Windows XP, brought Windows Server up to date with MS Windows XP. After a lengthy development process, Windows Vista was released toward the end of 2006, and its server counterpart, Windows Server 2008 was released in early 2008. In 2009, Windows 7 and Windows Server 2008 R2 entered beta. Microsoft plans to release Windows 7 in late October 2009.
Windows CE, Microsoft’s offering in the mobile and embedded markets, is also a true 32-bit operating system that offers various services for all sub-operating workstations.
64-bit operating systems
Windows NT included support for several different platforms before the x86-based personal computer became dominant in the professional world. Versions of NT from 3.1 to 4.0 variously supported PowerPC, DEC Alpha and MIPS R4000, some of which were 64-bit processors, although the operating system treated them as 32-bit processors.
With the introduction of the
Intel Itanium architecture, which is referred to as IA-64, Microsoft released new versions of Windows to support it. Itanium versions of Windows XP and Windows Server 2003 were released at the same time as their mainstream x86 (32-bit) counterparts. On April 25, 2005, Microsoft released Windows XP Professional x64 Edition and x64 versions of Windows Server 2003 to support the AMD64/Intel64 (or x64 in Microsoft terminology) architecture. Microsoft dropped support for the Itanium version of Windows XP in 2005. Windows Vista is the first end-user version of Windows that Microsoft has released simultaneously in x86 and x64 editions. Windows Vista does not support the Itanium architecture. The modern 64-bit Windows family comprises AMD64/Intel64 versions of Windows Vista, and Windows Server 2008, in both Itanium and x64 editions. Windows Server 2008 R2 drops the 32-bit version, although Windows 7 does not.
Windows CE
Main article:
Windows CE
Windows CE (officially known as Windows Embedded), is an edition of Windows that runs on minimalistic computers, like satellite navigation systems, and uncommonly mobile phones. Windows Embedded runs as CE, rather than NT, which is why it should not be mistaken for Windows XP Embedded, which is NT. Windows CE was used in the
Sega Dreamcast along with Sega's own proprietary OS for the console.
History
Main article:
History of Microsoft Windows


The Windows family tree.
Microsoft has taken two parallel routes in its operating systems. One route has been for the home user and the other has been for the professional IT user. The dual routes have generally led to home versions having greater
multimedia support and less functionality in networking and security, and professional versions having inferior multimedia support and better networking and security.[citation needed]
The first version of Microsoft Windows,
version 1.0, released in November 1985, lacked a degree of functionality and achieved little popularity, and was to compete with Apple’s own operating system.[citation needed] Windows 1.0 is not a complete operating system; rather, it extends MS-DOS. Microsoft Windows version 2.0 was released in November, 1987 and was slightly more popular than its predecessor. Windows 2.03 (release date January 1988) had changed the OS from tiled windows to overlapping windows. The result of this change led to Apple Computer filing a suit against Microsoft alleging infringement on Apple's copyrights.[10][11]


A Windows for Workgroups 3.11 desktop.
Microsoft Windows version 3.0, released in 1990, was the first Microsoft Windows version to achieve broad commercial success, selling 2 million copies in the first six months.
[12][13] It featured improvements to the user interface and to multitasking capabilities. It received a facelift in Windows 3.1, made generally available on March 1, 1992. Windows 3.1 support ended on December 31, 2001.[14]
In July 1993, Microsoft released
Windows NT based on a new kernel. NT was considered to be the professional OS and was the first Windows version to utilize preemptive multitasking.[citation needed]. Windows NT would later be retooled to also function as a home operating system, with Windows XP.
On August 24, 1995, Microsoft released
Windows 95, a new, and major, consumer version that made further changes to the user interface, and also used preemptive multitasking. Windows 95 was designed to replace not only Windows 3.1, but also Windows for Workgroups, and MS-DOS. It was also the first Windows operating system to use Plug and Play capabilities. The changes Windows 95 brought to the desktop were revolutionary, as opposed to evolutionary, such as those in Windows 98 and Windows Me. Mainstream support for Windows 95 ended on December 31, 2000 and extended support for Windows 95 ended on December 31, 2001.[15]
The next in the consumer line was Microsoft
Windows 98 released on June 25, 1998. It was substantially criticized for its slowness and for its unreliability compared with Windows 95, but many of its basic problems were later rectified with the release of Windows 98 Second Edition in 1999.[citation needed] Mainstream support for Windows 98 ended on June 30, 2002 and extended support for Windows 98 ended on July 11, 2006.[16]
As part of its "professional" line, Microsoft released
Windows 2000 in February 2000. The consumer version following Windows 98 was Windows Me (Windows Millennium Edition). Released in September 2000, Windows Me implemented a number of new technologies for Microsoft: most notably publicized was "Universal Plug and Play". During 2004 part of the Source Code for Windows 2000 was leaked onto the internet. This was bad for Microsoft as the same kernel used in Windows 2000 was used in Windows XP.
In October 2001, Microsoft released
Windows XP, a version built on the Windows NT kernel that also retained the consumer-oriented usability of Windows 95 and its successors. This new version was widely praised in computer magazines.[17] It shipped in two distinct editions, "Home" and "Professional", the former lacking many of the superior security and networking features of the Professional edition. Additionally, the first "Media Center" edition was released in 2002,[18] with an emphasis on support for DVD and TV functionality including program recording and a remote control. Mainstream support for Windows XP ended on April 14, 2009. Extended support will continue until April 8, 2014.[19]
In April 2003,
Windows Server 2003 was introduced, replacing the Windows 2000 line of server products with a number of new features and a strong focus on security; this was followed in December 2005 by Windows Server 2003 R2.
On January 30, 2007 Microsoft released
Windows Vista. It contains a number of new features, from a redesigned shell and user interface to significant technical changes, with a particular focus on security features. It is available in a number of different editions, and has been subject to some criticism.[citation needed]


Security
Security has been a hot topic with Windows for many years, and even Microsoft itself has been the victim of security breaches.[citation needed] Consumer versions of Windows were originally designed for ease-of-use on a single-user PC without a network connection, and did not have security features built in from the outset.[22][23][24]
Windows NT and its successors are designed for security (including on a network) and multi-user PCs, but were not initially designed with Internet security in mind as much since, when it was first developed in the early 1990s, Internet use was less prevalent.[25]
These design issues combined with flawed code (such as
buffer overflows) and the popularity of Windows means that it is a frequent target of computer worm and virus writers. In June 2005, Bruce Schneier’s Counterpane Internet Security reported that it had seen over 1,000 new viruses and worms in the previous six months.[26]
Microsoft releases security patches through its
Windows Update service approximately once a month (usually the second Tuesday of the month), although critical updates are made available at shorter intervals when necessary.[27] In Windows 2000 (SP3 and later), Windows XP and Windows Server 2003, updates can be automatically downloaded and installed if the user selects to do so. As a result, Service Pack 2 for Windows XP, as well as Service Pack 1 for Windows Server 2003, were installed by users more quickly than it otherwise might have been.[28]
Windows File Permissions
All Windows versions from Windows NT 3 have been based on a file system permission system referred to as AGLP (Accounts, Global, Local, Permissions)
AGDLP which in essence where file permissions are applied to the file/folder in the form of a 'local group' which then has other 'global groups' as members. These global groups then hold other groups or users depending on different Windows versions used. This system varies from other vendor products such as Linux and NetWare due to the 'static' allocation of permission being applied directory to the file or folder. However using this process of AGLP/AGDLP/AGUDLP allows a small number of static permissions to be applied and allows for easy changes to the account groups without reapplying the file permissions on the files and folders.
Windows Defender
On January 6, 2005, Microsoft released a beta version of Microsoft AntiSpyware, based upon the previously released
Giant AntiSpyware. On February 14, 2006, Microsoft AntiSpyware became Windows Defender with the release of beta 2. Windows Defender is a freeware program designed to protect against spyware and other unwanted software. Windows XP and Windows Server 2003 users who have genuine copies of Microsoft Windows can freely download the program from Microsoft's web site, and Windows Defender ships as part of Windows Vista.[29]
Third-party analysis
In an article based on a report by Symantec,
[30] internetnews.com has described Microsoft Windows as having the "fewest number of patches and the shortest average patch development time of the five operating systems it monitored in the last six months of 2006."[31] Furthermore the number of vulnerabilities found in Windows has significantly increased— Windows: 12+, Red Hat + Fedora: 2, Mac OS X: 1, HP-UX: 2, Solaris: 1.
A study conducted by
Kevin Mitnick and marketing communications firm Avantgarde in 2004 found that an unprotected and unpatched Windows XP system with Service Pack 1 lasted only 4 minutes on the Internet before it was compromised, and an unprotected and also unpatched Windows Server 2003 system was compromised after being connected to the internet for 8 hours.[32] However, it is important to note that this study does not apply to Windows XP systems running the Service Pack 2 update (released in late 2004), which vastly improved the security of Windows XP.[citation needed] The computer that was running Windows XP Service Pack 2 was not compromised. The AOL National Cyber Security Alliance Online Safety Study of October 2004 determined that 80% of Windows users were infected by at least one spyware/adware product.[33] Much documentation is available describing how to increase the security of Microsoft Windows products. Typical suggestions include deploying Microsoft Windows behind a hardware or software firewall, running anti-virus and anti-spyware software, and installing patches as they become available through Windows Update.[citation needed]
Windows Lifecycle Policy

This section needs additional citations for verification.Please help improve this article by adding reliable references. Unsourced material may be challenged and removed. (January 2009)
Microsoft has stopped releasing updates and hotfixes for many old Windows operating systems, including all versions of Windows 9x,
[34] and earlier versions of Windows NT. Windows versions prior to Windows 2000 are no longer supported. No new updates are created for unsupported versions of Windows.
Emulation software
Emulation allows the use of some Windows applications without using Microsoft Windows. These include:
Wine — a free and open source software implementation of the Windows API, allowing one to run many Windows applications on x86-based platforms, including Linux and Mac OS X. Wine developers refer to it as a "compatibility layer";[35] and make use of Windows-style APIs to emulate the Windows environment.
CrossOver — A Wine package with licensed fonts. Its developers are regular contributors to Wine, and focus on Wine running officially supported applications.
CedegaTransGaming Technologies' proprietary fork of Wine, designed specifically for running games written for Microsoft Windows under Linux. A version of Cedega known as Cider is used by some video game publishers to allow Windows games to run on Mac OS X. Since wine was licensed under the LGPL Cedega has been unable to port the improvements made to wine to their proprietary codebase.
Darwine — A bundling of Wine to the PowerPC Macs running OS X by running wine on top of QEMU. Intel Macs use the same Wine as other *NIX x86 systems.
ReactOS — An open-source OS that is intended to run the same software as Windows, originally designed to simulate Windows NT 4.0, now aiming at Windows XP compatibility. It has been in the development stage since 1996.
Windows4all - online virtual operating system that simulates Windows Vista in interner browser.
See also

MAC

MAC address
In
computer networking, a Media Access Control address (MAC address) is a unique identifier assigned to most network adapters or network interface cards (NICs) by the manufacturer for identification, and used in the Media Access Control protocol sublayer. If assigned by the manufacturer, a MAC address usually encodes the manufacturer's registered identification number. It may also be known as an Ethernet Hardware Address (EHA), hardware address, adapter address, or physical address.
There are three numbering spaces, managed by the
Institute of Electrical and Electronics Engineers (IEEE), which are in common use for formulating a MAC address: MAC-48, EUI-48, and EUI-64. The IEEE claims trademarks on the names "EUI-48" and "EUI-64", where "EUI" stands for Extended Unique Identifier.
Although intended to be a permanent and globally unique identification, it is possible to change the MAC address on most of today's hardware, an action often referred to as
MAC spoofing. Unlike IP address spoofing, where a sender spoofing their address in a request tricks the other party into sending the response elsewhere, in MAC address spoofing (which takes place only within a local area network), the response is received by the spoofing party.
A host cannot determine from the MAC address of another host whether that host is on the same
OSI Layer 2 network segment as the sending host, or on a network segment bridged to that network segment.
In TCP/IP networks, the MAC address of a subnet interface can be queried with the
IP address using the Address Resolution Protocol (ARP) for Internet Protocol Version 4 (IPv4) or the Neighbor Discovery Protocol (NDP) for IPv6. On broadcast networks, such as Ethernet, the MAC address uniquely identifies each node and allows frames to be marked for specific hosts. It thus forms the basis of most of the Link layer (OSI Layer 2) networking upon which upper layer protocols rely to produce complex, functioning networks.

The original IEEE 802 MAC address comes from the original Xerox Ethernet addressing scheme.[1] This 48-bit address space contains potentially 248 or 281,474,976,710,656 possible MAC addresses.
All three numbering systems use the same format and differ only in the length of the identifier. Addresses can either be "universally administered addresses" or "locally administered addresses."
A universally administered address is uniquely assigned to a device by its manufacturer; these are sometimes called "burned-in addresses" (BIA). The first three
octets (in transmission order) identify the organization that issued the identifier and are known as the Organizationally Unique Identifier (OUI).[2] The following three (MAC-48 and EUI-48) or five (EUI-64) octets are assigned by that organization in nearly any manner they please, subject to the constraint of uniqueness. The IEEE expects the MAC-48 space to be exhausted no sooner than the year 2100[citation needed]; EUI-64s are not expected to run out in the foreseeable future.
A locally administered address is assigned to a device by a network administrator, overriding the burned-in address. Locally administered addresses do not contain OUIs.
Universally administered and locally administered addresses are distinguished by setting the second
least significant bit of the most significant byte of the address. If the bit is 0, the address is universally administered. If it is 1, the address is locally administered. In the example address 02-00-00-00-00-01 the most significant byte is 02 (hex). The binary is 00000010 and the second least significant bit is 1. Therefore, it is a locally administered address.[3] The bit is 0 in all OUIs.
If the least significant bit of the most significant byte is set to a 0, the packet is meant to reach only one receiving
NIC. This is called unicast. If the least significant bit of the most significant byte is set to a 1, the packet is meant to be sent only once but still reach several NICs. This is called multicast.
The following technologies use the MAC-48 identifier format:
Ethernet
802.11 wireless networks
Bluetooth
IEEE 802.5
token ring
most other IEEE 802 networks
FDDI
ATM (switched virtual connections only, as part of an NSAP address)
Fibre Channel and Serial Attached SCSI (as part of a World Wide Name)
The
ITU-T G.hn standard, which provides a way to create a high-speed (up to 1 Gigabit/s) Local area network using existing home wiring (power lines, phone lines and coaxial cables). The G.hn Application Protocol Convergence (APC) layer accepts Ethernet frames that use the MAC-48 format and encapsulates them into G.hn MAC Service Data Units (MSDUs).
The distinction between EUI-48 and MAC-48 identifiers is purely semantic: MAC-48 is used for network hardware; EUI-48 is used to identify other devices and software. (Thus, by definition, an EUI-48 is not in fact a "MAC address", although it is syntactically indistinguishable from one and assigned from the same numbering space.)
The IEEE now considers the label MAC-48 to be an obsolete term which was previously used to refer to a specific type of EUI-48 identifier used to address hardware interfaces within existing 802-based networking applications and should not be used in the future. Instead, the term EUI-48 should be used for this purpose.
EUI-64 identifiers are used in:
FireWire
IPv6 (as the least-significant 64 bits of a unicast network address or link-local address when stateless autoconfiguration is used)
ZigBee / 802.15.4 wireless personal-area networks
The IEEE has built in several special address types to allow more than one
network interface card to be addressed at one time:
Packets sent to the
broadcast address, all one bits, are received by all stations on a local area network. In hexadecimal the broadcast address would be "FF:FF:FF:FF:FF:FF".
Packets sent to a
multicast address are received by all stations on a LAN that have been configured to receive packets sent to that address.
Functional addresses identify one or more Token Ring NICs that provide a particular service, defined in
IEEE 802.5.
These are "group addresses", as opposed to "individual addresses"; the least significant bit of the first octet of a MAC address distinguishes individual addresses from group addresses. That bit is set to 0 in individual addresses and 1 in group addresses. Group addresses, like individual addresses, can be universally administered or locally administered.
In addition, the EUI-64 numbering system encompasses both MAC-48 and EUI-48 identifiers by a simple translation mechanism. To convert a MAC-48 into an EUI-64, copy the OUI, append the two octets "FF-FF", and then copy the organization-specified part. To convert an EUI-48 into an EUI-64, the same process is used, but the sequence inserted is "FF-FE". In both cases, the process can be trivially reversed when necessary. Organizations issuing EUI-64s are cautioned against issuing identifiers that could be confused with these forms. The IEEE policy is to discourage new uses of 48-bit identifiers in favor of the EUI-64 system.
IPv6—one of the most prominent standards that uses EUI-64—treats MAC-48 as EUI-48 instead (as it is chosen from the same address pool). This results in extending MAC addresses (such as IEEE 802 MAC address) to EUI-64 using "FF-FE" rather than "FF-FF."

[edit] Individual address block
An
Individual Address Block comprises a 24-bit OUI managed by the IEEE Registration Authority, followed by 12 IEEE-provided bits (identifying the organization), and 12 bits for the owner to assign to individual devices. An IAB is ideal for organizations requiring fewer than 4097 unique 48-bit numbers (EUI-48).[4]

[edit] Bit-reversed notation
The standard transmission order notation for MAC addresses, as seen in the output of the
iproute2/ifconfig/ipconfig command for example, is also called canonical format.
However, since
IEEE 802.3 (Ethernet) and IEEE 802.4 (Token Bus) send the bits over the wire with least significant bit first, while IEEE 802.5 (Token Ring) and IEEE 802.6 send the bits over the wire with most significant bit first, confusion may arise where an address in the latter scenario is represented with bits reversed from the canonical representation. So for instance, an address whose canonical form is 12-34-56-78-9A-BC would be transmitted over the wire as bits 01001000 00101100 01101010 00011110 01011001 00111101 in the standard transmission order (least significant bit first). But for Token Ring networks, it would be transmitted as bits 00010010 00110100 01010110 01111000 10011010 10111100 in most significant bit first order. If care is not taken to translate correctly and consistently to the canonical representation, the latter might be displayed as 482C6A1E593D, which could cause confusion. This would be referred to as "Bit-reversed order", "Non-canonical form", "MSB format", "IBM format", or "Token Ring format" as explained by RFC 2469. Canonical form is preferred, generally because the more modern implementations do not use non-canonical form.

SCCT 1023 A 26/7/09

Today we continue topic from last class. We learned the computer technology last class. Today is learn the computer fluency. What is the computer fluency? It is understand a computer's capabilities and limitations. I know computer technology of career. After finish the topic, lecturer helps us to check our assignment. My assignment has a few wrong. I correct 2 times.

Wednesday, July 22, 2009

SCCT 1023 A 22/7/09

Yesterday was a rainy day, it was cold for me. we learnt about computer technology. We learnt about computer, software, its output and input. A few topic were i already learn in other course paper. Lecturer asked us to post the difference of pc and mac among window. But i still don't know what is the mac? Can anyone to tell me?

Saturday, July 18, 2009

SCCt 1023 Group A 19/7/09

Today i come to class, the class look like so quiet. Lecturer said that is because tomorrow is holiday, so many students go back their hometown. But i cannot go back lo...
Because my hometown is so far from university. Today we learn about the voice and who is the character to invent the things about the voice. I just understand that the chapter two is about voice and history telecommunication.

Wednesday, July 15, 2009

cct1023 group A

Today is so cold in the class. I want to become ice. But today comes 4 new students. I ask my friend to invite to our group. Then our group now have six members. Lecturer ask us to write down about the weakness of media, such as tv, radio, internet and others. but i only write a few only. Then we also look pictures, i already have a headache.

Sunday, July 12, 2009

cct1023 group A

CCT1023 GROUP A
Yesterday was the rainy day. I was came the first class about cct1023. Lecturer started to give assignments for us. We had an individual assignment and group assignment. But I hadn’t get 5 member on a group. Our group still needs a member to joy us.
The class only had 38 students. Lecturer asked us to write down all students’ name, hobby, favorite colour and favorite place. But I only know their names, don’t know their face. Hahaha….